Writing

Plot? Character? Both? Both. Pt. 2

Last week in part 1, we talked about how to build characters in a way that makes it easier to build the rest of the story structure around their growth and change. I highly recommend reading that before reading part 2 if you haven’t yet.

A caveat before we begin is that I am using my writing process as a scaffold for this. Everyone has a different writing process and there is no one way to write a novel. My hope is that you will adapt my advice to what works best for you by taking what works and leaving what doesn’t. Also, this post will have very minor spoilers for The Reanimator’s Heart as I use it to show how I construct the basis for my characters/plot.


A few key reminders before we start

  • your main characters must change from the beginning to the end of the story (this can be positive or negative growth, but there has to be change)
  • if you’re writing a romance or a character driven story with more than one protagonist, you’ll need to have more than one character change, so they will all need a journey tied to the plot
  • if you are planning to write more than one book with the same characters, you will need to have them change incrementally across multiple books, usually by shifting different traits in each book
  • the hierarchy of building a story goes character > plot > world-building > everything else

Let’s ruin their lives

The big difference between a character driven story and a plot driven story to me is that character driven stories focus on the change in the character first and make the plot work toward that. Plot driven stories have the characters serve the plot, meaning you could hypothetically swap out the characters without changing the major beats of the journey. In real life, we might be going through a midlife crisis without something in our external life making it worse, but because this is fiction, we can make things far more convenient than reality in our character driven story. Think of the external plot as a trigger for the inner journey of your characters. They are already feeling this way, but the external plot has kicked off a lot of feelings and made things more complicated for your character. I think a lot of writers tend to think of the internal journey and external plot as being separate, but if they are intrinsically intertwined, you can really heighten the character’s turmoil and strengthen both the character development and the plot at the same time.

I’m not going to go into a specific beat sheet or structure, so if you’re a plotter, feel free to use whatever plot structure works best for you. Personally, I like Sarra Cannon’s beat structure, which you can find in her HeartBreathings channel on Youtube.

Last week, I mentioned that we need to figure out what your character needs most to be a happier or better person (or feel free to ruin them; it’s your book) in order to figure out the internal journey. For Oliver and Felipe in my book The Reanimator’s Heart, they both need to work on their issues with isolation in order to be happy. Oliver needs to step out of his bubble while Felipe needs to let Oliver into his. How they deal with their isolation and interact with each other will be informed by the past and personality we crafted earlier. As a reminder, Oliver is autistic and a necromancer, which has contributed to his isolation and getting stuck in a rut after years of pining after Felipe who also works at the Paranormal Society. Meanwhile, Felipe is seen at the society as almost a demigod. He is a self-healer, a hero, someone who takes the worst cases and can survive the harshest conditions. This has set him above and apart from the other investigators who like and respect him but also low key fear him. This along with his daughter going off to college has caused him to pull away from most people because they expect him to constantly be that untouchable hero.

My question to myself while constructing a plot is how can I ruin my characters’ lives in a fun and inventive way? This is why we want their issues to be similar, so that we can ruin their lives efficiently while plotting. Ultimately, since this is romance, we want Oliver and Felipe to get together by overcoming their loneliness together. Now, let’s combine this with a worst case scenario for them personally. Oliver is a necromancer, and Felipe is a hero with nearly supernatural abilities. What if Felipe gets killed, and Oliver reanimates him? That’s pretty messy. Oliver is also a rule follower by nature and going against the laws of nature by keeping people alive long after death is definitely against the rules, so if he were to reanimate Felipe, that would cause him some angst. Felipe is–was–nearly immortal, so the whole being dead thing would also cause angst and an identity crisis.

Note how all of this is picking at wounds or character traits/history that was already there. As you’re writing and brainstorming, it’s fine to tweak the backstory to make this work more smoothly. This is also why I think you should give yourself some vagueness or breathing room with a character’s history; it allows you to tweak things to better serve the character-plot symbiosis while plotting.

Constructing the plot

Now that we’ve ruined their lives, we’re probably at the end of act one in terms of plot structure. This life ruining should kick us into the story proper, which means the plot should unfold logically from there. Keep in mind as you go from the kick off to the finale that your characters need to grow or change by the end of the story. In Oliver and Felipe’s case, it’s overcoming their isolation. Since it’s a romance, we can assume that means they get together as a couple in a happily ever after. There needs to be a logical progression from lonely to together that builds over the course of the story.

As I said, I’m not going to go into too much detail regarding plot structures, but the four acts of a story should go as follows:

  • act 1 (0-25%)- introduce the issues (and if it’s a romance, entangle them)
  • act 2 (25-50%)- we’re exploring the new world and showing how these issues are a problem
  • act 3 (50-75%)- at the beginning there’s some moment of recognition of the flaw and they spend the rest of the act trying to rationalize it or shy away from fixing it all while being more conscious of it
  • act 4 (75-100%)- things come to a head and the character(s) are forced to confront their issues and finally overcome them, usually while overcoming the external plot

As you brainstorm the plot and overall external conflict of your story, you need to think of a plot that will poke at the wounds your character already has while still being interesting. This way you are constantly touching the internal journey rather than weaving it back and forth into the story as a subplot. With Oliver and Felipe, I decided that a way to intertwine the inner journey and outer plot was to have Felipe die by being murdered. This forces the characters to go solve his murder (along with another murder I grafted onto the plot for cohesion after this initial brainstorming). By solving his murder, they are forced to spend a lot of time together, look for clues, get to know each other, and do things that tackle their loneliness issues while complicating their relationship. If he had died naturally as opposed to being murdered, the two plots of the story wouldn’t be linked together as tightly.

Throughout the story, but especially in acts 2 and 3, you have the perfect opportunity to use plot points to deepen or explore the internal journey while they do things for the external plot. These can be large plot points like when Oliver is nearly killed, which reveals the true depth of Felipe’s feelings and some clues for the external plot, or they can be quieter plot points, like where the characters discuss the case while having dinner and by sharing a meal, they’re also no longer isolating. You want the majority of the major plot points to do double duty in serving the internal journey while also moving the external plot forward. This is also why I suggest having the main characters in a romance have the same issue in a different flavor (like loneliness). If they have opposing issues or ones that very different, figuring out how to riff off the main plot while balancing both may be difficult or come off as disjointed.

As you are writing your story, I want you to make sure that you don’t lose sight of the most important part: the characters. They are the key to making a compelling story or series that sucks your readers in. It’s easy to get wrapped up in the fun and games of the plot, but if you’re writing a character driven story, they need to be front and center in your mind and on the page from the opening to “the end.”

Writing

How I Develop Characters

As I mentioned a few blog posts back, I asked around on Twitter if there was anything anyone wanted me to write about on my blog (PS- hit me up in the comments if you have ideas), and one of my Twitter peeps asked if I ever use character sheets and if so, how detailed are they. Today’s post will be about how I develop my main characters.

To answer the question very succinctly before I run headlong into segue-ville, no, I do not use character sheets.

The reason being is that I find them overwhelming. Back when I was in college and writing The Earl of Brass, I downloaded a bunch of DnD and roleplay-based character sheets because they were super detailed, which is great until detailed becomes overwhelming. The problem I found with most character sheets is that I found the most of the details to be inconsequential. Does it matter what my character’s favorite food is or when their birthday is exactly? Usually, no. Yes, favorite color can be symbolic or be used as a signature color (like Emmeline and purple in my books), but more often than not, the vast majority of the favorite x type questions did not actually inform who my characters are. I remember a Youtuber I watch mentioning character sheets and how if you put real people into them, the details don’t make sense. Her example was that her very prim and proper grandma loved a very macho movie. Just listing that didn’t explain anything; it was just sort of a weird quirk on an otherwise normal sheet. First and foremost, I think of my characters as real people and treat them as such throughout the generation process. They are not tropes, they are not cardboard cutouts, they are people with wants, needs, idiosyncrasies, anxieties, and a past that informs their present. A character sheet doesn’t get to the heart of who they are, so the question then is, how do we figure that out?

What comes first: the plot or the characters?

For me, often the characters do, which I think informs this process more than you would think. I’m not shoehorning characters into a situation but building the situation from the characters. I have a necromancer and his undead love (Oliver and Felipe from The Reanimator’s Heart). How did they end up here? Were they partnered up before the story takes place or during? I ask a lot of questions early on to figure out how we got to the point where the story will theoretically start (or the first point of no return/doorway in plot terms). This allows an organic plot to form out of who these people are. What happens for me when I work the opposite way with plot first, characters second is that I end up fudging who the characters are to fit into the idea I had. This leads to stiff, 2D characters who are trying to be something they’re not because they are hemmed in by the plot. I think this is often why detective fiction requires sort of flat, stagnant characters. They need to fit into the litany of mysteries they need to solve rather than having their stories fit/inform them. And that’s fine for that genre, but that isn’t what I write. When dealing with stories that are very emotion heavy, psychology driven, and character oriented, the characters need to come before the plot.

Kara’s #1 important character element for creating realistic characters

Okay, that is a bit of hyperbole, but there is one thing I tend to think about more than anything else when building my main characters and that is their background. The character’s history/background informs who they are when the story takes place. Years of life have left their marks on this character, for good or for bad, and these things show through in what they do daily, their internal monologue, their wounds, their goals, etc. Their world view is tainted by their past, and the clearer I can see that past, the easier it is to figure out how they would react to the current circumstances (especially in a way that makes sense to them). If all your characters seem to react the same way to everything, that’s probably because you aren’t paying attention to their psychology and you might be relying more on your experiences.

Some of you out there are like, “Kara, these aren’t real people. I shouldn’t apply psychology to them.” Well, we want our characters to be realistic, we want them to feel like real people, and real people are informed by their past history. People aren’t a blank slate on any given day, and your characters don’t spring forth on page one as a blank slate either.

I will say that I don’t sit down and outline everything in their lives so far. I like to leave room in case I need to add something as a book or series goes on. KJ Charles talked about this on her blog once, that for your own sanity as a writer, leave blanks and don’t tell readers everything to keep from repeatedly boxing yourself into a corner. You can know all these things, but your readers don’t have to until it’s absolutely necessary. When I build my characters, I usually play around with them a bit to get their general personality, then I start to think about how we got here. Here’s an example using Oliver from The Reanimator’s Heart:

Things that inform Oliver’s identity most from his life/past: orphaned fairly young and was raised by his grandma, the many misunderstandings in his life due to him being neurodivergent, break-ups due to ND traits, being gay in the 1800s, having to leave his job as a doctor due to *REDACTED SPOILER* reasons

Notice that I don’t have a whole laundry list of key events, just the few things that would impart some complexes/wounds on a person. Once we have those wounds, we can figure out the natural trajectory for complications and reactions. Social interactions go wrong a lot, so he avoids them. When he does have them, he tends to over-explain during or over-think after. Note the logical progression from past to wound to behavior. These wounds are things that can heal during the story, but they will still inform the character’s behavior. There will still be days when doubt or low self-esteem come creeping back to cause problems, just like in real people.

Now that we have the biggest chunk of who the character is, what else do we need?

The hierarchy of character building

This is less about what you should do first and more about what informs the things below it.

  1. Psychology/backstory- see previous chunk for that
  2. What do they want/need?- these are the things that drive this character in your story toward their internal and external goals. The internal goal is also usually informed by their psychology. Whether he knows it or not, Oliver really needs acceptance, which is caused by his past bad experiences.
  3. Their personality- how this character behaves is informed by everything above. A character’s personality and likes/dislikes are obviously important because it differentiates them from everyone else, but it has to make sense with their psychology/backstory and what they want/need. This is also something that is easier to change based on those other two things.
  4. Their appearance- typically, this is the least important aspect of a character’s being UNLESS it plays into the plot/conflict. Generally though, whether a character has brown v. black hair or curly v. wavy hair really doesn’t make a difference in the big scheme of things. The good thing is if you have all of the above aspects fleshed out, you can tailor your main character to fit even better into the story you’re creating. For example, Oliver is awkward and a necromancer, so to make him even more of a weird character, I gave him very stark coloring (very pale, very dark hair, very grey eyes) which highlights those dead and otherworldly ties.

Now that you’ve learned how I develop my characters, I hope you can take at least some of what you learned here and use it within your own work. As always, writing is a very individual process, and what works for me may not work for you. If you have any questions or would like to know more about a certain aspect, hit me up in the comments or on social media.

Writing

Sexiness and the Awkward Authoress

I readily admit that I am not very good at sexiness, in my writing or in real life. I steer clear of book covers with half-naked people on them (I’m lookin’ at you, Fabio), and Magic Mike or 50 Shades of Gray hold absolutely no appeal. After getting a review or two about how my characters’ relationships and interactions are not steamy enough, I began to get a little more than frustrated. What if the author didn’t want to have her characters get into sexy romps? What if she wanted to explore intimacy through non-sexual interactions?

Immediately I began venting to my best friend about the issue and then posted on a women’s writing group that I am part of on Facebook. I expected to get some responses from people who agreed with others saying to suck it up and cave into society’s demand for clandestine moments and characters exploring their “inner goddesses,” but I was shocked to find that many writers agreed with me and that the overarching message was to stay true to myself and my characters.

Before I am a writer, I am a reader, and when I write, I keep myself first and foremost in mind. What would I want to read? What turns me off as a reader? I’m not a complete prude, I like reading romantic scenes and intimate moments between characters that obviously care deeply for each other. If those scenes include sex, that’s fine. For me, as long as the emotional connection is there, I’m usually more than okay with it. What I cannot stand is gratuitous sex or violence in a work with no other purpose than to arouse or scandalize the reader. Recently I decided to read some paranormal romance in preparation for a series I intend to write in the future. I was incredibly disappointed by the series I downloaded as a bundle. Like clockwork every thirty or forty pages there was an erotic scene. Rolling my eyes, I read through plenty of moaning and groaning, but what made it awkward wasn’t the acts themselves, it was that the characters could have been anyone. It was as if the scenes were written in a vacuum with blank-faced characters. If the reader cannot connect with your characters and want to share in the intimacy, why bother writing these scenes?

I should outright say the reason I tend not to write sex scenes in my books. It isn’t because I’m a prude or think sex should never appear in novels, it just never seems to fit in what I’m writing. I enjoy writing the lead up or those tender private moments, but once your characters are in the heat of the moment, can they really express themselves enough to further plot or character development? My main thought is: sex is not the be all and end all of romance or intimacy. You can have sex without romance, so why not have romance without sex?

Some other avenues of intimacy to explore are obvious, kissing, cuddling, undressing, touching, embracing. What are your characters thinking as these things happen? Does s/he enjoy these things? Are they doing them to please their partner? How are they doing them? With urgency, slowly, passionately, coolly? How a character does something says just as much as why they are doing it. Why not play with different forms of love? There is sexual love, romantic love, and platonic love, so you aren’t limited to just couples. Friends can be intimate with one another as easily as couples. When you’re upset, does your friend wrap their arms around you or speak close and quietly to make you feel better?

Romantic moments are as much about sexuality as they are about intimacy. They don’t necessarily have to be the same thing.


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Writing

Relatable or Realistic MCs

alys party picShould main characters be a body the reader slips into or should they be their own autonomous being, free to be as eccentric and wayward as they please? I came across on article called “Five Books That Broke Sacred Writing Rules (And Yet We Love Them),” and it mentions Gail Carriger’s Soulless and how the main character is not universally relatable. While I find most of these “rules” rather dumb (please pardon my screw-the-rules mentality for literature), it made me wonder whether writers should strive to make characters universal or whether they should let them stand as complex beings–human beings.

I understand that an alien who has five limbs, breathes underwater, and can only communicate through clicks may not be the most relatable character for a modern reader, but where does universality begin and end? As a writer, my biggest fear of universal characters is the boring factor. For someone to be “universally relatable,” they would have to appeal to everyone. Are we striving for everyone or just the majority? If we are striving for the majority, why? Why must my character be relatable for everyone? Fiction is meant to allow the reader to walk in someone else’s shoes, to live their lives for a few hundred pages. If I’m living my life on the page, why should I read it?

Even in some of the oddest places, we find there is a kernel of universality in every character. In Marjane Satrapi’s Persepolis, the graphic novel is about a little girl growing up in Iran during the Islamic Revolution. To a modern audience, Marji seems like the furthest character from their own lives, yet the book is a best seller, but why? Because while Marji lives in a very different place and under very different circumstances than her Western audience, she is still a child with hopes and dreams who loves rock music and Michael Jackson. It’s this strand of universality that brings the audience to her. The same is true of Alexia in Soulless. She may appear emotionless due to her lack of a soul, but she prefers libraries to parties and struggles with her self-image and self-worth. Many girls (and guys) reading the novel immediately relate to her being an outsider.

How should we define universality with our characters? Should they be pants that the reader can slip into–blank slates that are nothing more than masks of archetypes–or should they have strains of the universal within their beings? In the same way that we make friends through discovering relatable aspects in other beings, should we do this for characters in works of fiction? In my mind, the answer is simple, characters are as human as we are, and as humans, they are complex beings with multiple facets that need to be explored. By pairing them down to make them “universal,” we destroy what makes them human and ultimately what makes them relatable.


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Writing

Elemental Characters

elemental_mandala_by_bioraka-d48t3cl
by bioraka on Deviant Art

Do you ever think of characters in terms of where they seem to naturally fall within the four elements?  It may seem odd to equate a character with earth, water, fire, or air, but it can help to maintain a theme throughout several works or to create cohesion of your character’s personality.

I’m one of those writers who tends to write, then sees the patterns forming within my writing and continues them.  In The Earl of Brass and The Winter Garden, I have several characters who represent elemental powers and this influences how they interact with their world.  It may make more sense to demonstrate how this happens with concrete examples. Continue reading “Elemental Characters”

Writing

Character Preview: Immanuel Winter

im close up(Artist credit for this pic of Immanuel Winter goes to the lovely Fiammetta de Innocentis)

I put up a poll on my Facebook page asking the fans of my work what they would like to see next as a preview of The Winter Garden.  Only a few people answered (I’m not that popular and Facebook hides my posts), but it was unanimous that they wanted to see a character preview.  What I am going to reveal here will contain no spoilers and only contains information from before the events of The Winter Garden.  Down the line, I may release a few more of these along the way, but may I present to you, the leading man of The Winter Garden, Immanuel Winter.

Immanuel Winter was born February 2nd, 1870 in Berlin, Germany.  His family line can be traced back to the alchemists of Cologne, but during the time of the French Republic, his family migrated to Berlin.  This change of cities officially shifted their already changing identity from alchemists to scientists, but one remnant of their esoteric past remained in the form of a pendant: Continue reading “Character Preview: Immanuel Winter”

Writing

Flawed Characters or Human Characters?

Amy-Bloom-You-are-imperfect-permanently-and-inevitably-flawed.-And-you-are-beautiful

As a writer who in recent months has received several reviews, I have noticed that there was mention of “flawed” characters.  Is a character flawed enough?  If a character is not irreparably flawed, are they then perfect?

 

The definition of a character flaw is: “a limitation, imperfection, problem, phobia, or deficiency present in a character who may be otherwise very functional. The flaw can be a problem that directly affects the character’s actions and abilities, such as a violent temper. Alternatively, it can be a simple foible or personality defect, which affects the character’s motives and social interactions, but little else.”

 

These flaws can then be broken down into minor, major, or tragic.  Minor flaws include things like scars, nervous habits, quirks, baldness, Major flaws are more encumbering on the character’s lives but are not always absolutely negative things.  A strict moral or ethical code that inhibits their freedom or life can be a major flaw, and of course, the typical notion of major flaws, such as anger issues, mental problems, blindness, deafness, etc. are all possibilities.  Protagonists or antagonists can often be brought down by these flaws and succumb to them, or they can struggle against them throughout the plot.  Tragic flaws, which are commonly seen in Greek tragedies and epics (such as Achilles’ pride or Oedipus’s anger and suspicion), bring the character from a place of prominence to ruin when they ultimately fall victim to these flaws.

 

When most readers discuss flaws, they automatically think of major and tragic flaws, but in real life, how many of us are plagued with life-shattering personality traits?  This leads a writer to consider whether they want their characters to be realistic or whether they want to check off the box marked “flawed”.  If they choose to be realistic, one must grapple with whether everyone considers the same thing to be a flaw.  The answer of course is no. For a character study, I will use my own character Eilian Sorrell, who ultimately lacks major or tragic flaws.

 

In terms of minor flaws, Eilian is at times irresponsible, laid back, is handsome but has burn scars across his chest, neck and arm, is missing his right arm, lacks confidence (especially around his family and formal social situations), is easily hurt and crushed by others’ comments, and is overly trusting.  One might not consider being laid back or trusting to be a flaw, but in the context of the work, does it backfire on them?  If the answer is yes, it is a flaw.

 

When working on characters, I believe that creating a realistic portrait of a human being is preferable over a character that checks off the correct boxes: neatly fits archetype, has flaws, is a “good guy” or “bad guy”, fits reader expectations.  Are humans flawed? Very much so, but is everyone so horrifically flawed that they cannot function and constantly get in their own way, no.  Create characters who are real and balanced, who could walk off the pages and into life, and who logically navigate through life with all their traits, good and bad.